@InProceedings{MunizMontLageVasc:2013:PoMeEx,
author = "Muniz, Carlos Eduardo Vaisman and Montenegro, Anselmo Antunes and
Lage, Marcos and Vasconcelos, Cristina Nader",
affiliation = "{Universidade Federal Fluminense} and {Universidade Federal
Fluminense} and {Universidade Federal Fluminense} and
{Universidade Federal Fluminense}",
title = "Polygonal Mesh Extraction From Digital Voxel Art",
booktitle = "Proceedings...",
year = "2013",
editor = "Boyer, Kim and Hirata, Nina and Nedel, Luciana and Silva,
Claudio",
organization = "Conference on Graphics, Patterns and Images, 26. (SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
keywords = "Mesh extraction, Voxel Art, Polygonization of Volumetric Data,
Mesh reconstruction.",
abstract = "This work presents a method to extract polygonal surfaces from
volumetric models created by artists, proposing a way of using
voxel modeling tools to build B-Rep models. The volumetric data
created by voxel editors usually contain topological features that
do not describe solid structures. Hence, the main objective of
this work is to solve the problem of extracting triangle meshes
from volumes that contain these topological features. In order to
extract surfaces successfully, a methodology was conceived to
resample any volumetric model, in a way that it is possible to
reconstruct a tridimensional manifold that can be polygonized
without generating a surface with gaps or topological problems.
The meshes generated by this technique have good properties,
satisfying some of the main criteria used to measure the quality
of meshes, such as aspect ratio, smoothness and skewness.",
conference-location = "Arequipa, Peru",
conference-year = "5-8 Aug. 2013",
doi = "10.1109/SIBGRAPI.2013.32",
url = "http://dx.doi.org/10.1109/SIBGRAPI.2013.32",
language = "en",
ibi = "8JMKD3MGPBW34M/3EER8SS",
url = "http://urlib.net/ibi/8JMKD3MGPBW34M/3EER8SS",
targetfile = "polygonmeshextractionfromdigitalvoxelart.pdf",
urlaccessdate = "2024, Apr. 28"
}